During the marooning, the tribes have the option of leaving the boat at any time and racing to the beach to grab a large bag of rice. As they paddle their raft, Samatau eventually starts tossing out heavy items, to speed up. Asaga reaches the beach first, but struggles to get their raft onto the mat. Samatau all but passes them, and gets a headstart on the rice, lifting Jarrad up to the top of the pyramid to retrieve it. Asaga tries to pull him off, but eventually he prevails, and Samatau gets all the rice, plus whatever is left on their raft. Asaga gets nothing.
Tribes are told to select two people to attend, so it's: Asaga (Mark W, Jacqui) vs. Samatau (Tarzan, Adam). Samatau gets their husk burning first, but fails to build a roaring fire. Mark takes a long time to scrape magnesium, but once he sparks it, he builds a big fire quickly. Jacqui assists. Asaga wins, they receive a lit torch and flint.
10 people must scramble under an obstacle, then two people (Peter, Jarrad; Mark, Luke) must climb ropes to release a cargo net. The ten then must move six heavy cubes to build a staircase, go down a ramp, then build a human pyramid to release puzzle pieces. Final two people (AK, Anneliese; Kent, Joan) build a tiki puzzle. Samatau and Asaga start the puzzle at roughly the same time, but Samatau quickly finishes, and wins.
Kate sits out. In head-to-head bouts, contestants must slide down a water slide, grab a rugby ball, and put it into their tribe's square, scoring a point. First tribe to score seven points wins fishing gear and a canoe. Scoring: Locky d. Mark (S1, A0), Adam d. Luke (S2, A0), Jericho d. Peter (S2, A1), Jacqui d. Anneliese (S2, A2), Tarzan d. Ben (S3, A2), Ziggy d. Odette (S4, A2), Jarrad d. Kent (S5, A2), Aimee d. Michelle (S6, A2), Henry d. AK (S6, A3), Sam d. Tessa (S6, A4), Sarah d. Tara (S6, A5), Locky d. Mark - Samatau wins, 7-5.
After the RC win at Samatau, both Adam and AK notice an idol clue tucked into the reward canoe. Adam has people distract AK, while he retrieves the clue. It directs him to an island in front of their camp. Visible from camp, he goes looking there, but can't find the idol. AK sees him, and goes over to look himself. Not shown, but AK finds the idol. Meanwhile, back at Asaga, Henry and Jacqui find a clue in the lid to the water well. They go directly to the tree in the clue, and Henry finds the idol. He keeps it, as a "shared" idol with Jacqui.
Tara sits out. Nine tribe members must run through mud, then sticks, then a brick wall. One person hammers on pegs, releasing war clubs, then two people (Ziggy, AK; Jacqui, Henry) use the clubs to break six tiles. AK breaks three tiles for Samatau before Asaga gets their war clubs out, but then Henry and Jacqui each hit 3, and Asaga wins, 6-3. Jacqui throws the winning shot.
Tribes must push a giant ball ("boulder") through three gates and across a bridge. Then two tribemembers (Jericho, Jacqui; Jarrad, Kate) must walk on top of the ball (while holding a rope) across to a platform, where they toss rings to hook two levers, releasing a ramp. The entire tribe then pushes the ball up the ramp and into a hole. Winner gets comfort items. Results: Samatau takes a lead moving Jarrad and Kate over to the platform, and they release the ramp and finish the challenge before either Jericho or Jacqui hooks a lever. Samatau wins.
Tribes must row a raft around three crates, then one person (Locky, Kent) must dive in and untie 23 knots to release a key. The tribes then row back to the beach, use the key to unlock a crate of bamboo, then stack the bamboo around a pole to build a tower. First to have their tower above the pole for five seconds wins. Henry tries to throw the challenge, and Asaga trails by a lot, but speeds past Samatau on the tower building. Somehow, Asaga wins!
Ben sits out. Jonathan releases a ton of tribe-colored coconuts into the water. Tribes must run out, gather their tribe's coconuts and collect them in a raft. While moving the raft back to the beach, two people (Henry, Luke; Locky, AK) must ride on surfboards on top of the coconuts. Then everyone brings the coconuts in, where the two surfers bounce them off a trampoline to smash three statues. Hits: Locky-3, Luke-1, Henry-1. Samatau wins coffee, tea, and spices.
A moral dilemma is placed in each camp for one person to find: Take a jar of cookies for yourself, or a load of firewood for the tribe. At Samatau, Tarzan finds it, and wishes he could share the cookies with the tribe, but reluctantly chooses the wood. At Asaga, however, Jericho finds it, picks cookies, then goes to work using the cookies to build alliances with Luke, Henry, and (later) Sarah.
Kent sits out. Tribes are divided into "builders" (who have to hold up various obstacles) and "runners" (who have to cross them). Obstacles are a cargo net, stepping poles, and two ladders. On the final step, the runners have to carry sandbags across to the final platform, where two of them (AK, Ziggy; Jericho, Henry) toss them at a statue on a rail. Each hit knocks the statue closer to falling off. It's neck and neck, but Asaga wins.
As Samatau prepares for another Tribal Council, Tessa and Tarzan (and AK) go out looking for an idol. Tarzan picks a tree he remembers that has lots of holes, and lo and behold, there's an idol there. Knowing that Locky plans to pile all the votes on Tessa, Tarzan gives her the idol. He does this in front of AK, who he's decided he needs to trust. This turns out to be the wrong decision, and the majority splits their votes between Tarzan and Tessa. Tarzan is idoled out with his own idol.
Ben, Jericho sit out. Tribes must stand, side-by-side on a platform, holding up discs at arm's length between two people. If people step off, they're out, if they drop both discs, they're out. Last tribe with one disc being held up wins. After 20 minutes, just three pairs left: Luke/Jacqui and Henry/Mark for Asaga, Ziggy/AK for Samatau. Luke drops, leaving 1 pair per tribe. Final showdown goes to 1 hr, 45 min, but eventually, AK and Ziggy drop, and Asaga wins.
(As originally seen in Vanuatu). Mark, Kent, Michelle sit out. Eight contestants must stand on a balance beam, and one must go around all the other contestants and exit the beam. If someone falls off, they must start over. If they touch more than one person at a time, they must start over. Order across: Tessa, Ziggy, Anneliese, Locky, Jarrad ... all the Samataus. For Asaga, just Sam and Odette, as Ben falls off repeatedly. Samatau wins a barbecue feast that they cook themselves in camp.
Jacqui, Sam, Odette sit out. One at a time, contestants must cross a series of obstacles in the water (tower, slide, net crawl) and go to the beach. Once all are there, one person (Mark; Locky) must chop through a log with a machete, releasing puzzle pieces, then two people (Henry, Sarah; Anneliese, Tessa) must complete a shell puzzle. Asaga has a huge lead, but Henry throws the puzzle, and Samatau wins.
As seen in Heroes vs. Villains. Ben, Jericho sit out. First tribe to seven points wins. Matchups: Ziggy d. Jacqui (S1, A0), Mark W d. Jarrad (S1, A1), Odette d. Tara (S1, A2), Locky d. Luke (S2, A2), Anneliese d. Sarah (S3, A2), Tess d. Michelle (S4, A2), Kent d. Peter (S4, A3), Henry d. AK (S4, A4), Ziggy d. Jacqui again (S5, A4), Mark d. Jarrad again (S5, A5), Odette d. Tara again (S6, A5), Locky d. Luke again (S6, A6). All tied up, match point: Anneliese d. Sarah again (S7, A6). Samatau wins!
Jacqui sits out. Six people must work together to carry a ball across a series of obstacles — parallel balance beams, a ramp — holding it on a disc suspended with ropes. Then two people (AK, Locky; Kent, Henry) must throw the balls, knocking down four tiles (revealing the message YOUR TRIBE WINS REWARD). Tiles hit: Kent-3, Henry-1, AK-1, Locky-0. Asaga finally wins reward! They get hygiene items plus cheese, crackers, pastries, and champagne.
Sarah sits out. In pairs, contestants must race out and open a series of gates: Pairs, tasks: Jacqui/Odette, Anneliese/Locky - open 20 knots; Ben/Luke, AK/Tara - remove bamboo and use it to build a bridge; Henry/Jericho, Peter/Ziggy - moving two keys through a maze on the back of the gate. Once open, the entire tribe must pull a heavy sled through the gates, carrying one person (Michelle, ?), who then lights a cauldron at the end. Samatau has a lead through the maze gate, but gets stuck there and blows it, and Asaga wins!
Tara sits out. Tribes have three people in the water, trying to get control of a football, then pass it to a goal kicker on a platform, who tries to kick a goal. First tribe to three goals wins. Rd.1: Kent, Anneliese, Michelle (Jericho kick) vs. Ziggy, Locky, Tessa (AK kick) - on second shot, AK scores (S1, A0). Rd.2: Luke, Kent, Jericho (Jacqui kick) vs. Ziggy, Henry, Peter (Ben kick) - Ben miss, Jacqui miss x2, Ben scores! (S2, A0). Rd.3: Odette, Sarah, Jericho (Luke kick) vs. Jarrad, Ziggy, Tessa (AK kick) - AK miss, Luke miss, Luke scores! (S2, A1). Rd.4: Sarah, Luke, Kent (Jericho kick) vs. Ziggy, Henry, Locky (AK kick) - AK miss x3, but eventually AK scores, and Samatau wins, 3-1.
Kent sits out for unexplained medical reasons, Jericho volunteers to double up on tasks to compensate. Half of tribe (Luke, Jericho, then Michelle, Tara; Locky, Ziggy, then Peter, Jarrad) must push a heavy cart full of puzzle pieces to the puzzle station. Then two people (Jericho, Odette; Henry, Ben) must pull on a rope raising the puzzle (a palm tree, with the pieces making the trunk) as it's built by two other people (Anneliese, Sarah; AK, Tessa). Samatau's bulk gives them a lead in pushing the cart, but Asaga passes them on the puzzle, and wins. They get a trip to the Survivor ice cream parlor. Anneliese finds idol clue.
Six tribe members must move a set of discs along a rope wrapped around obstacles, then take them off the end of the rope. Then roll them up a ramp, then shove them up a slide. Discs will eventually push a key out from the top of the slide, which unlocks a crate of puzzle pieces. Two people (Henry, AK; Anneliese, Kent) then use those to work a circular sun/tiki puzzle. Samatau wins.
At the ice cream reward, Anneliese found a clue in her cone, directing her to another (highly visible) clue in a tree near the reward site. She successfully retrieves that clue, which tells her where the idol will be hidden at the next immunity challenge. Anneliese enlists Sarah's help, after the clue warns the idol will be difficult for the puzzle-solver to retrieve. But at the IC, Sarah and Asaga never reach the stage where the idol is concealed. After the challenge ends, Anneliese feigns frustration, sits down on the idol location, and grabs the idol, undetected.
Jarrad sits out. Three people per tribe (Ziggy, Peter, Locky; Luke, Michelle, Odette) must jump off a platform, grab a key, and swim to shore. There, they use the keys to unlock a block logo puzzle, which two people ( AK, Tessa; Sarah, Anneliese) put together. Then two more people (Ben, Henry; Jericho, Tara) must throw sandbags to knock the puzzle off the table. The winning tribe will attend Tribal Council, and vote for someone to win the Ultimate Reward (idol nullifier). Thanks to Michelle having to jump 3x, Samatau has a huge lead heading into the puzzle, blows it, but comes back as Ben and Henry throw sandbags. Ben hits the final block off, and Samatau wins.
After Samatau votes to send her for the chance to compete for the still-unknown "Ultimate Reward," Ziggy arrives, reads the rules, and learns she's searching for a "super idol" guarded by a "fierce face" in a mangrove swamp. In the dark. And, starting at 11 pm, she has until sunrise to find it, with just a lit torch for light. After wading around in the dark for about six hours, she finally finds the statue, breaks it, and retrieves a "super-idol": half is a regular idol, the other half is an idol nullifier, which can be played *after* the votes are read.
Held immediately after the tribe swap. Tessa sits out. As seen in Philippines. In one-on-one bouts, contestants must hold an idol on a handheld base, trying to knock their opponent's idol off of its base, while protecting their own. First tribe to 7 points wins all of Samatau's reward items they traded for flint the day before, plus comfort food/snack items. Results: 1. Ziggy d. Tara (S1, A0). 2. Sarah d. Anneliese (S1, A1). 3. AK d. Locky (S1, A2). 4. Henry d. Odette (S2, A2). 5. Luke d. Jarrad (S2, A3). 6. Peter d. Ben (S2, A4). 7. Jericho d. Michelle (S2, A5). 8. Ziggy d. Tara again (S3, A5). 9. Anneliese d. Sarah (S4, A5). 10. Locky d. AK (S5, A5). 11. Henry d. Odette (S6, A5). 12. Luke d. Jarrad again (S6, A6). 13. Peter d. Ben, and Asaga wins all of Samatau's stuff.
Michelle sits out. One man and one woman from each tribe (Locky, Ziggy; AK, Tara) must hold up a barrel, while people from the other tribe try to fill those two buckets with water, eventually making them so heavy, they're dropped. Last tribe left holding up a bucket wins. Asaga directs all their fillers to solely target Locky, who struggles, but holds onto a massive amount of weight. Samatau targets their weight more evenly. AK drops first, then Tara. Samatau wins.
Ben, Anneliese sit out. Contestants must hold up one sandbag each to prevent a trough of water from tipping over on them. As they tire, they can hand off the sandbag to someone else. Last tribe standing wins immunity. Order out: Michelle (~5 min), Jarrad (~10 min), Henry and Locky juggling 2 bags each, eventually Locky drops one (~20 min in). Asaga wins!
Jarrad sits out. One person per tribe is the caller (Luke, Locky), the rest are blindfolded, and must collectively walk to a gate, then one at a time, grab a club, walk out to a watermelon hanging on a rope, smash the watermelon with the club, releasing a sandbag, then take the sandbag to the mat. When all five sandbags are retrieved, the caller must catapult them into an overhead net. Samatau has a huge lead, with two sandbags landed before Asaga even finishes with the blindfold portion. But Luke gives Asaga a comeback, and it's tied 3-3, then 4-4. Locky lands the final bag, and Samatau wins an Italian food feast. They bring Peter and Sarah along with them.
Michelle sits out. Two people (Henry, Anneliese; Jericho, Sarah) run out and untie two ropes (maypole style) from around a tower of planks. Once all planks are untied, the remaining four run out and use the planks to build a staircase. Then the two retrieve puzzle pieces from the tower, and all climb the staircase to the puzzle platform. There the two must solve a hanging war club puzzle. Samatau takes an early lead, never relinquishes it. Jericho and Sarah struggle on the final puzzle. Samatau wins.
Jarrad, Tessa, Anneliese sit out. Tribe members must hold on to a rope, balanced on either side of an A-frame structure in the water. Eventually, they give up and drop. Last tribe with someone still standing wins. Order out: Locky, Luke, Henry, Sarah, Tara, (20 min.) Michelle, Odette, (30 min) Peter, down to a showdown between Jericho and Ziggy ... (2 hrs+) Jericho drops, Samatau wins.
The tribes gather, merge, and immediately start an individual RC: As (later) seen in the David vs. Goliath merge IC. Contestants must swing a pendulum on a rope through a frame, while avoiding knocking a bottle off of the frame. Last person still going wins a merge "refresh" package - food, clothes, massage, and the letter from home in their bottle. Order out: 12. Michelle, 11. Henry, 10. Tara, 9. Ziggy. [10 min.] 8. Luke. [30 min.] 7. Locky, 6. Sarah, 5. Jarrad. [1 hr] 4. Peter, 3. Anneliese. [90 min. - switch to other hand] 2. Jericho (out on transition), 1. Tessa wins! Tessa gives up her reward to allow everyone to get their letters.
Contestants must hold a plank position between two bars for as long as they can. Order out: 12. Anneliese, 11. Tara. [3 min.] 10. Michelle, 9. Luke, 8. Sarah, 7. Peter. [25 min.] 6. Locky, 5. Jericho. [30 min.] 4. Jarrad. [40 min.] 3. Tessa. [51 min.] 2. Henry, 1. Ziggy wins!
Challenge takes place over three rounds. In the first round, contestants must swing a ring on a rope, and make it catch on a hook on a pole. First six advance: Peter, Tara, Henry, Locky, Tessa, and Jericho. In the second round, contestants must follow a rope wrapped around a fence obstacle, first three through advance: Locky, Henry, Jericho (Tara, Peter tie-4; Tessa 6). In the final round, contestants must roll balls up a ramp, and land three on a ledge at the top. First to do so wins immunity. Balls landed: Locky-1, Henry-1, Jericho-1, Henry-2, Jericho-2, Henry-3. Henry wins!
Contestants receive $500 with which to bid. Results: Item 1: To Luke (outbidding Ziggy) - ejected from the auction … but he gets a seat at a table ('the King's table") in which he gets the same as what each other person wins. 2. Ziggy - $500 for avocado toast. 3. Henry - $500 for cheesecake and champagne. 4. Sarah - $500 for covered item ... a coconut. 5. Locky/Michelle - $500 for a burrito and margarita. They both bid the max, so they draw rocks, and Locky gets it. Michelle gets nothing, but pays $500. 6. Jericho - $200 for a burger and fries. 7. Tara - $500 for a call home (also Luke, as with everything else). 8. Peter - advantage in the IC. 9. Tessa - $320 for an overnight spa trip. She picks Michelle to join her, and of course Luke gets to go, too.
As first seen in South Pacific. Contenstants must stand on a narrow beam, holding a ball on a bow. At regular intervals, they must step to a narrower part of the beam, making the task more difficult. If they drop the ball or fall off, they're out. Last standing wins. Peter (and Luke's) advantage is that they can start a stage of their choice 30 seconds after everyone else. Luke uses his in the first stage. Order out: 10. Michelle (immediately), [30 sec., Luke in] 9. Tara, 8. Sarah, 7. Ziggy. Second stage: 6. Jericho. Third stage (Peter uses advantage): 5. Peter, 4. Luke, 3. Henry. [30 minutes into final stage] 2. Locky, 1. Tessa wins!
As first seen in Samoa's F4 IC. Contestants must hold a statue on top of a pole. At regular intervals, more pole is added, making the task harder. If the statue drops at any point, they're out. Results: All reach fourth section of pole/ 3 meters. Very windy day, which affects results. Order out: 9. Jericho, 8. Tara, 7. Locky, 6. Michelle, 5. Tessa, 4. Sarah (all around the same time)... next section: 3. Peter (on transition), 2. Luke, 1. Ziggy wins.
Randomly divided into two teams: Orange (Locky, Ziggy, Sarah, Luke); Purple (Michelle, Peter, Tara, Jericho). One at a time, contestants must memorize a series of animals, then act out each animal in order for another teammate to guess. First team to four points wins a KFC feast. Results: 1. Michelle/Peter d. Locky/Ziggy (P1, O0). 2. Sarah/Locky wrong, Jericho/Michelle win (P2, O0). 3. Tara/Jericho d. Sarah/Luke (P3, O0). 4. Ziggy/Luke d. Peter/Tara (P3, O1). 5. Locky/Ziggy d. Michelle/Peter (P3,O2). 6. Sarah/Locky d. Jerico/Michelle (P3, O3). 7. Sarah/Luke d. Tara/Jericho (P3, O4). Orange team wins!
Basic log rolling. Head-to-head matchups, if you fall, you're out. Rd. 1: Luke d. Sarah, Ziggy d. Peter, Locky d. Michelle, Jericho d. Tara. Rd. 2: Luke d. Jericho, Locky d. Ziggy. Rd. 3 (Best of 3): Locky wins, 2-1.
A third moral dilemma for the season, this time presented to Tara: Take two blankets for the tribe, or a jar of candy ("lollies") for herself. Following the lead of her fellow future finalist Jericho, Tara chooses the candy. She later uses it to recruit Ziggy, then Michelle.
Contestants face a field of covered items. For each round, Jonathan reveals an item that the contestants must retrieve from under the covers. There is one fewer item than contestants per round, so each time, one person will be eliminated. Last standing wins. Rd.1 (rice): 7. Tara out. Rd.2 (firewood): 6. Peter out. Rd.3 (war axe): 5. Jericho out. Rd.4 (stone idol): 4. Ziggy out. Rd.5 (coconut): Michelle out. Rd.6 (five items): Locky wins, 5-3 over Luke.
As first seen in the merge IC in Heroes v. Healers v. Hustlers. Contestants must spin a ball around a circular track. If the ball falls out, they're out. Order out: 6. Michelle, 5. Tara (both fairly quickly), 4. Ziggy, 3. Jericho, 2. Peter, 1. Locky wins his third straight.
As first seen in Kaoh Rong. Contestants must step through a trip obstacle to assemble wooden tiles along a beam, where eventually they will knock them all over like dominoes, to ring a gong at the end. Winner also gets a new car (Holden Trailblazer). Peter is first to attempt it, falls short. Then Jericho. Then Locky. Then Tara. Finally, Michelle makes her try, just as Locky goes for his second attempt. Michelle wins by 2 seconds. She takes Jericho and Tara with her for a picnic.
Contestants must hang from numbered pegs on a wall. At regular intervals, Jonathan has them remove a specific numbered peg. Last person still on the wall wins advantage: The chance to remove a juror at the next Tribal. Order out: 4. Tara (quickly), 3. Michelle, 2. Peter, 1. Jericho wins!
Contestants line up, but notice there's no challenge visible. That's because it's the loved ones visit. Visitors: Jericho's brother, Tara's husband and three kids, Peter's parents, and Michelle's sister. They each spend time in camp together, then leave.
Contestants must get in a canoe and pull on a rope to move themselves to a tower in the water. There they must use a bucket on a rope to fill a tube with water, to release a key. They use the key to unlock a rope, which they must unwind, then use a monkey fist to hook and pull down a beam. After crossing the beam, they must complete a puzzle. Order to puzzle: Jericho, Tara, Peter, Michelle, but the latter two quickly take the lead, and Peter wins!
As first seen in Borneo, and as the final IC in SurvivorAU: 2016, in the exact same location. This time, however, it's held at dusk. By one hour in, complete darkness, and waves crashing to splash the contestants. 3. Tara drops at 2 hrs, 55 min. By 4 hrs, Jericho and Peter are getting drenched by every wave. 2. After 5 hrs, 13 min., Peter asks for Jonathan's help to get down. 1. Jericho wins!
Jericho and Tara face the jury. Both point out they were underestimated. Jericho points out his early "army" with Luke and Sarah, built on his cookie stash, notes that everyone just thought he was a harmless nice guy. In the end, Jericho wins, 6-3.