Ep1:
Something Cruel Is About to Happen ... Real Soon
Ep2: Snakes
Are Misunderstood ... Now We Have an Understanding
Day 0
(Oct. 29)
Pre-game interviews?
Day 1
(Oct. 30)
Ep.1 arrival: No tribes
The 19 contestants arrive at a beach with no flag,
no buffs, no instructions. They talk and search
around for a while, but are unclear what to do.
Soon, Jeff Probst flies over in a small plane and
drops a box with a parachute. Yau-Man opens it, and
inside are instructions, blueprints, and a map to
supplies for building a camp. They spend the next
two days doing so, still with no tribe designations.
Sylvia is an architect, and directs much of the
construction.
Filming begins today. 19 people, no tribes, one beach.
Day 2
(Oct. 31)
Day 3
(Nov. 1)
Tribe pick; Sylvia exiled.
Ep.1 RC/IC: Chariots of Mire
After arriving at the challenge site, Probst asks
if anyone has stepped up as leader. Sylvia has, so
Probst has her join him, then tells her to divide
everyone into two tribes. She does so, then is sent
to Exile Island (where she discovers lots of snakes,
and a note telling her the idol is back in camp).
For the challenge, seven people must pull a chariot
carrying two tribe members (Stacy and Lisi for Moto,
Jessica and Michelle for Ravu) down a flat course,
untying three bags of puzzle pieces along the way.
At the end, they must grab a tribe flag, then go all
the way back. Then four people (the two riders plus
Alex/Dreamz or Mookie/Rita) must solve three puzzles
that reveal the combination for a wheel lock, that
when correctly turned, reveals a knife, which must
be used to cut a rope, dropping a tribe flag. Moto
has a small lead heading into the puzzle, but
struggles on the third one. Ravu wins, and gets the
good camp that everyone built, plus further luxury
items. Moto gets sent to a new camp with no supplies
except a pot and a machete.
Before the challenge, Sylvia finally gets her Ravu
buff (on Day 6). Contestants must paddle an
outrigger out a long course, turn around, then
paddle back, passing over and clipping four crates
of puzzle pieces to a central rope along the way.
(Michelle, Stacy ride in the middle and clip the
crates in.) At the beach, the tribe must haul the
rope to pull the crates up onto their mats, then
open them to reveal pieces of a pole puzzle. After
assembling the pieces, they must stick a flag in one
end and raise their flag. Ravu again leads heading
into the puzzle portion, but can't assemble their
pole. Moto wins fishing gear.
Lisi sits out. In head-to-head matchups,
contestants must slide along a slippery course to a
numbered ball, grab it, then go to the end of the
course and toss it in a basket. First to do so
scores a point. First tribe to six points win their
choice of three rewards: (1) luxury items, (2)
fishing gear, or (3) a basket of fresh fruit.
Results: Rd.1 - Gary d. Anthony (M1, R0). Rd.2 -
Rita d. Cassandra (M1, R1). Rd.3 - Boo d. Rocky (M2,
R1). Rd.4 - Stacy d. Michelle (M3, R1). Rd.5 -
Mookie d. Alex (M3, R2). Rd.6 - Liliana d. Sylvia
(M4, R2). Rd.7 - Edgardo d. Earl (M5, R2). Rd.8 -
Dreamz d. Yau-Man (M6, R2). Moto wins, picks fishing
gear, exiles Sylvia again.
Gross food, nobody sits out. Done as head-to-head
matchups for points. First tribe to four points
wins. Rd.1 (giant clams): Rocky d. Liliana (M0, R1).
Rd.2 (octopus tentacle): Dreamz d. Sylvia (M1, R1).
Rd.3 (peanut worms): Mookie d. Lisi (M1, R2). Rd.4
(sea cucumber): Alex d. Earl (M2, R2). Rd.5 (fish
eyes): Edgardo d. Michelle (M3, R2). Rd.6 (pig
snouts): Gary d. Anthony (M4, R2). Moto wins again.
Cassandra, Gary sit out. As originally seen in
Vanuatu. Contestants must pass each other on a beam
over the water, until the entire tribe is on the
final platform. Winning tribe gets a bunch of fish,
rice, pillows, blankets, and a king-size bed in
camp. Moto adopts a squatting strategy that proves
superior, but takes a while to figure out. Order
across: Michelle, Yau-Man (R-2), then Lisi, Alex,
Edgardo, Liliana, Dreamz, Stacy, Boo (M-7). Moto
wins! They exile Yau-Man.
Lisi sits out. One tribe member runs across a dock
to a cage, opening it with a key, releasing a
tribemate. They then run across lily pads to the
next cage, release another, then another. Final
rescuee and rescuer get in a boat, paddle back and
pick up tribe members, then all form a human pyramid
on the beach, and top person unlocks the final cage.
First tribe to get all on mat wins. Plus a twist,
revealed to winning tribe after the challenge (give
up camp or go to Tribal). Moto has a huge lead,
wins, gives up immunity to keep their camp.
Before the challenge, both tribes receive a catalog
from which they can select two reward items. Ravu
picks fishing gear and potatoes. Moto picks coffee
and toiletries. Challenge is Sumo at Sea, but over
mud (as in Heroes vs. Villains).
Head-to-head bouts, first tribe to seven points
wins. Results: 1. Dreamz d. Rocky (M1, R0). 2.
Cassandra d. Rita (M2, R0). 3. Edgardo d. Anthony
(M3, R0). 4. Lisi d. Michelle (M4, R0). 5. Boo d.
Earl (M5, R0). 6. Edgardo d. Mookie (M6, R0). 7.
Yau-Man d. Stacy (M6, R1!). 8. Cassandra d. Rita
again, Moto wins. Earl exiled.
Tribes face a field of covered signboards, each
with a word or number on them. Goal is to reveal two
that match in word or number (they have distracting
designs as well). There are four dummy boards with
no match to complicate things, and tribes are not
allowed to help once someone is on the course.
Matches made: Cassandra (M1), Boo (M2), Yau-Man has
a match but blows it, Lisi almost gets it but Moto
talks, Earl takes it (R1), Anthony (R2), Alex (M3),
Rocky (R3), Edgardo (M4), Mookie (R4), Stacy (M5),
Yau-Man (R5), Alex (M6), ? (R6) - next match wins
... and it's Cassandra. Moto wins again.
The tribes arrive and Moto notes Rita's absence.
Then Probst asks for a representative from each
tribe, as Edgardo and Earl step forward. Probst
tells them they'll be picking new tribes. Each
person selected picks the next person, but each has
to pick someone from the opposite original tribe.
Lisi is left unpicked, and is sent to Exile. She
complains, openly hoping to just be out completely.
The two new tribes receive a feast at their camps,
and Ravu gets fishing gear.
Tribes are belted into a six-point hub (attached)
to poles, and they must move together through a
field of bamboo poles, adjusting their relative
positions to fit through five gates. First tribe to
the end wins. They get tangled up twice at spots
where the paths cross. Moto narrowly wins.
Earl again takes the tribe (minus Yau-Man) off on
an expedition, this time ostensibly to rescue the
stranded Moto outrigger. Meanwhile, Yau-Man takes
advantage of Moto's extensive tool collection, and
starts digging away with a pickaxe. In short time,
he uncovers Moto's idol. It's a turtle! Later, after
everyone has returned to camp, he constructs a fake
idol out of a coconut shell, wraps it in cloth, and
buries it in the same spot.
One at a time, tribemates take turns putting a
metal ball in a handheld launcher, setting it on
fire, and flinging it at one of three targets (per
tribe). First to light up all three targets wins.
Results: Earl-0, Dreamz-1 (R1, M0). Lisi-0,
Michelle-0; Edgardo-0, Yau-Man-1 (R1, M1). Boo-0,
Mookie-1 (R2, M1). Cassandra-0, Alex-0; Stacy-0,
Rocky-0; Earl-0, Dreamz-1 (R3, M1) - Ravu finally
wins! The get a seaplane trip to an arcade the next
day, with hot dogs and beer. Ravu exiles Earl again.
Each tribe has one caller (Michelle/Boo, Lisi/Alex)
who directs blindfolded tribemates through a course
with five hanging skulls. Blindfolded people must
swing a Fijian warclub, smash a skull, releasing a
bundle of tiles. They must then pick up the tiles,
place them on the puzzle table, then race back to
the start to hand off the club. Once all tiles are
gathered, the tribe solves the word puzzle.
TC7 - Rocky voted out (4-2; first
juror), 11 left.
Day 20
(Nov. 18)
Ep.8 idol: Mookie finds Ravu's
Unbeknownst to Lisi, Alex and Edgardo share Lisi's
idol clues with Mookie. Together, they calculate the
location of the Ravu idol, and start digging early
in the morning, while Dreamz and Lisi are still
sleeping. Mookie finds the idol. The three agree to
share it among themselves. They don't tell Lisi or
Dreamz about it.
Yau-Man sits out. Four trained meke dancers show up
at each camp, and teach the tribes for 2 hours how
to perform the meke, a ritual dance. In the
afternoon, each tribe performs this dance in front
of judges. Tribes are judged on appearance, spirit,
and accuracy. Winner gets a feast. The judges
declare both tribes equal in spirit and appearance,
but Moto's rhythm and coordination was better. Moto
wins, Lisi is exiled again.
Ep8 RC: "So You Think You Can Meke?" -
Moto wins, Lisi
exiled.
Ep8: So You Think You Can
Meke?
Ep9: Are We
Gonna Live on Exile Island?!
Ep10: It's A
Turtle?!
Day 21
(Nov. 19)
Lisi returns.
Ep.8 IC: Warrior's Choice
Cassandra sits out. Tribes compete in three
target-shooting activities: Each person must (1)
shoot blowdarts, closest to the bulls-eye wins 1
point; (2) throw spears, closest wins 2 points, and
(3) shoot a bow and arrow, closest to the bulls-eye
wins 3 points. Results: Rd.1 (blowdarts) -
back-and-forth lead changes with each shot. Michelle
misses completely, rest progressively get closer,
until Boo hits the bulls-eye. Last two are Edgardo
and Earl; Edgardo does not beat Boo's shot, so Earl
does not shoot. Rd.2 (spears) - Only Dreamz and
Yau-Man hit the target, Yau-Man is close to the
bulls-eye. Earl again doesn't have to go. Rd.3 (bow
and arrow) - Only Michelle, Dreamz, Yau-Man hit the
target, Yau-Man closest. Edgardo misses on final
shot, Earl doesn't have to shoot. Moto wins!
Each tribe receives treemail instructing them to
gather their personal belongings (but not reward
items, tools, or flint) and paddle to Exile Island.
Both tribes suspect they're merging, but have to
climb to the Exile tower to discover new buffs
(purple) and a note confirming that yes, they are
merged. They are then told to go in one boat to Moto
beach. Celebration ensues, but it dies down upon
reaching Moto, where production has removed the
shelter and all the previously won reward items.
First post-merge IC, performed in teams, picked by
drawing rocks - Green (Alex, Mookie, Dreamz,
Michelle, Stacy) vs. Orange (Edgardo, Earl, Boo,
Cassandra, Yau-Man). Teams must memorize a Fijian
mask with several symbols on it. Then get in a boat,
paddle out to three stations where they retrieve
bags of puzzle pieces, and paddle back. Two people
then assemble puzzle pieces (half-hexagrams) to
recreate symbols and place them in correct spot on
team's puzzle mask. Winning team is immune, gets a
feast of steak and wine. Orange has a huge lead, by
more than one station, wins easily. The losing
orange team then learns they have to go directly to
Tribal Council, with no discussion allowed.
Coconut chop-style challenge, three towers of tiles
to smash. Q1: Who do you trust with your life? (A:
Earl). Cassandra, Boo, Yau-Man all chop Stacy (3,
out, #9). Q2: Least likely to invite to a family
dinner? (A: Boo). Mookie, Dreamz, Alex chop Boo (3,
out, #8). Cassandra ch. Alex (1). Q3: Most entitled?
(A: Alex) Cassandra ch. Alex (2), Mookie ch. Earl
(1). Q4: Most want to be stranded with? (A:
Yau-Man). Earl ch. Mookie (1), Mookie ch. Earl (2),
Dreamz ch. Alex (3, out, #7). Edgardo ch. Earl (3,
out, #6). Yau-Man ch. Edgardo (1), Cassandra ch.
Mookie (2). Q5: Who do you not want to see again?
(A: Stacy) Dreamz, Edgardo ch. Yau-Man (2), Yau-Man
ch. Dreamz (1), Mookie ch. Cassandra (1), Cassandra
ch. Mookie (3, out, #5). Q6: Who smells worst? (A:
Dreamz) Cassandra ch. Yau-Man (3, out, #4), Dreamz
ch. Edgardo (2). Q7: Who mistakenly believes they're
in control? (A: Alex) Cassandra ch. Edgardo (3, out,
#3). Q8: Who has wasted this opportunity? (A: Stacy)
Cassandra ch. Dreamz (2). Q9: Who has surprised
athletically? (A: Yau-Man). Cassandra wins! She
exiles Mookie, gets tickets for 3 extra people to
join her on an overnight yacht stay. She picks Boo,
Yau-Man, and Dreamz.
As seen in Tocantins, HvsV, etc. Contestants must
stand on one of three sets of footholds (1-inch,
0.5-inch, 0.25-inch), move down to smaller pair in
30-minute intervals. Order out: 9. Cassandra (10
min.), 8. Edgardo (22 min.). Rd.2: 7. Earl (34
min.), 6. Mookie (41 min.). Rd.3: 5. Alex (on
transition), 4. Dreamz (63 min.), 3. Stacy (75
min.), 2. Boo, 1. Yau-Man wins!
Ep12: A Smile,
Velvet Gloves, and a Dagger in My Pocket
Ep13: I Want to See ...
Day 28
(Nov. 26)
Ep.11 RC: Slosh Pit
As seen in Guatemala. Randomly drawn
teams: Orange - Yau-Man (shooter), Cassandra, Boo,
Mookie. Green - Stacy (shooter), Dreamz, Earl, Alex.
Shooter fires balls from a giant slingshot, rest run
around a muddy field trying to catch balls with a
catching net. First team to five points wins an
overnight spa getaway. Catches: Boo, Mookie (O2,
G0), Dreamz, Dreamz (O2, G2), Mookie (O3, G2),
Dreamz, Mookie (O4, G3), Alex, Dreamz (O4, G5).
Green team wins! They exile Boo.
Ep11 RC: "Slosh Pit " - Green
team wins spa getaway; Boo exiled.
Day 29
(Nov. 27)
Day 30
(Nov. 28)
Boo returns.
Ep.11 IC: Torched
Battleship on a 5x5 grid, 3 hits per person. Dreamz
hits Dreamz (!), Earl, Boo. Cassandra h. Cassandra
(!), Yau. Mookie h. Earl(2). Earl h. Alex, Mookie,
Cassandra (2). Yau h. Dreamz (2), Boo (2), Earl (3,
out, 8th). Stacy h. Boo, Dreamz (both 3, out,
tie-6th). Alex miss. Cassandra miss. Mookie h.
Cassandra (3, out, 5th). Yau h. Mookie (2), Stacy.
Alex miss. Stacy miss (same as a previous miss).
Mookie h. Alex (2). Yau h. Mookie (3, out, 4th).
Alex h. Yau-Man (2). Stacy h. Stacy (!), Yau and
Alex (both 3, out, tie-2nd). Stacy wins.
As seen in The Amazon, except individual here. With
hands tied behind back, tear off as much pork with
your teeth as you can. Winner gets IC advantage, top
three get river rafting trip (with letters from
home, not announced beforehand). Boo, 8.9 lbs;
Yau-Man, 6.0 lbs; Dreamz 6.0 lbs; Cassandra, 5.8
lbs; Alex, 5.3 lbs; Earl 5 lbs; Stacy, 4.3 lbs. Boo
exiles Earl.
Ep12 RC: "Hungry for Love" - Boo
wins, gets IC advantage; Earl exiled.
Day 32
(Nov. 30)
Boo, Yau-Man and Dreamz go on rafting trip, get letters
from home.
Day 33
(Dec. 1)
Earl returns.
Ep.12 IC: Twister
Rd.1 (Boo's advantage lets him skip this round, go
directly to final round) Dig up three climbing steps
in the sand. First two advance. Dreamz gets 3 before
anyone else gets 1. Yau-Man 1, Alex 1, Alex 2, Alex
3. Earl, Cassandra, Stacy all have zero. Rd.2: Use
steps to climb a 12-foot pole over the water, then
remove a flag. Boo wins, Alex is close after he
skips the final two steps and gets all the way up,
but can't quite reach the flag. He ends up probably
tied with Dreamz.
Car challenge: Truck is a 2008 Ford F-350
Superduty. First part in teams of three: cross
see-saws, obstacles, dig up a hatchet, chop a rope
to release a box. Winners deliver box of supplies to
local schoolkids. But first, winning team competes
to win the truck. Teams: Green (Earl/ Cassandra/
Dreamz) vs. Orange (Yau-Man/ Stacy/ Boo). Orange
team lags initially due to early balance beam
problems from Yau-Man, but starts to catch up on the
net crawl, and passes green at digging up the
hatchet to cut the rope. Orange wins! Individual RC:
Throw axes, try to cut through two ropes. Boo cuts
first rope, but Yau-Man cuts the next two. Yau-Man
wins! He makes a deal with Dreamz, giving him the
truck in exchange for F4 immunity, if Dreamz wins
it. Yau-Man sends himself to exile.
Ep13 RC: "Keep On Truckin'" - Yau-Man
wins truck, gives to Dreamz; exiles himself.
Ep13: I Wanna
See If I Can Make a Deal
Ep14: You've
Got a Puzzled Look (Season finale)
Game over
Day 35
(Dec. 3)
Day 36
(Dec. 4)
Yau-Man returns.
Ep.13 IC: Grapple Perch
Everyone has a rope with a ball on the end, must
throw it through a hoop, use it to pull down a
balance beam, advance to next station. Rd.1 First
four advance, rd.2 first two, rd.3 first person
crosses beam, gets grappling hook, pulls up buoy,
wins. Results: Rd.1: 1.Dreamz, 2.Boo, 3.Earl, 4.Yau
advance; 5.Stacy (close), 6.Cassandra (not close,
threw away her rope and had to swim to retrieve it).
Rd.2: 1.Yau-Man, 2.Boo advance (Earl, Dreamz - tied
for 3rd). Rd.3: Boo wins.
Yau-Man returns from Exile Island with news of the
third clue: It directs seekers who are "pining" for
treasure to look at the base of the tree. Yau-Man
shares the clue with Earl, who after an extensive
search, finds the third and final idol. He tells
Yau-Man, but they keep the info to themselves.
Blindfolded maze with five sections. Each person
has a unique medallion, which releases a key that
opens a drawbridge to advance to the next section.
Results: Yau-Man leads throughout, and wins fairly
easily; Boo and Dreamz are close behind, looking for
the final key; Earl and Cassandra are still stuck in
first section.
Contestants must hang onto a handle on a 35-degree
angle ramp, while water trickles on them. Every 5
minutes, Probst increases the ramp angle by 5
degrees, making it increasingly difficult to hang
on. Elimination order: 4.Cassandra (15 min), 3.Earl
(20 min), 2.Yau-Man (21 min). 1.Dreamz wins.
Earl, Dreamz, and Cassandra face a range of intense
grilling from the jury. Dreamz has to answer for his
refusal to hand over the necklace to Yau-Man at
Final Four. Cassandra gets criticized for things she
didn't actually do, and for not doing enough. Earl
mostly receives praise, and sweeps to a unanimous
9-0-0 jury vote win.