Filmed: July 15-17, 2005 | Aired:
November 3, 2005
- Ep8 Reward challenge: None. Two days of
fruitless idol searching instead..
- Ep8 Immunity challenge: "Pot-Head" - Gary
wins; Jamie, Lydia, Rafe & Steph feast.
- Voted out: Brandon, 6-4 over shiny new
decoy, Jamie.
Episode 8 scoring notes
- Four people sat out the IC (Jamie, Lydia, Rafe,
Stephenie). For MPF purposes, sitting out of an individual
challenge scores as a zero. So Rafe's MPF drops from 100%
(from the Ep6 IC) to 50%. Well done.
- Tribal diatribe notes: One of the
legitimate criticisms of this season is the lack of
strategy. Or more accurately, an unpalatable choice between
rigid, tribal-lines strategy and oppressive moralism,
instead of fun, fluid, unpredictable gameplay.
- In this episode, the only options considered, at least
after Bobby Jon cut a deal with Stephenie to at least get
him to the jury, were blindly sticking with the (Days 9-18)
tribal voting lines, or a morality boot, voting Jamie out
simply because he was rude. For his part, even though he
actively sabotaged his own social game throughout the
episode, Jamie at least had had the sense to recognize that
keeping Judd around was smart, because *Judd* annoyed
people. But for the rest of the cast, it was "deserving"
Brandon vs. mouthy Jamie. ("Deserving" is code for "We're
totally voting you out, but we feel obligated to act guilty
about it." Side diatribe note: Was Jamie's beef with Bobby
Jon mostly about not protecting Brian? Huh? That exchange
didn't make any sense.)
- This is partly the fault of the cast itself, which, with
the exception of Brian, seems to have been selected first
for sharing Sue Hawk's visceral indignation that Kelly
Wiglesworth would even consider flipping on her alliance in
Borneo. (A similarly selected set of people would
later scream "You disgust me!" at Cochran in South
Pacific.) Even though, again, these alliances only
formed within the last week. Remember when Stephenie and
Gary were running Yaxhá together? Or when Judd and
Brandon tag-teamed to win the muddy Ep.2 IC for Nakúm?
Yeah, neither do they, and they refuse to even talk to each
other now. Fun!
- But part of the blame is also attributable to the
harshness of the conditions, conditions that were actively
amplified by odd production choices that ratcheted up the
suffering. For example, production already knew that Jamie
and Cindy were balking at the previous episode's pre-merge
tribal mixing. So instead of defusing that hostility with a
pleasant, neutral ground reacquaintance -- say a merge
picnic on a third beach? -- they send Yaxhá skulking
into Nakúm camp in the middle of the night, then they
yank away the expected merge feast. Then they further
increase the divisiveness and paranoia by replacing the
feast with a note describing a hidden idol. So instead of
people relaxing and getting to know each other, it's:
Everyone for themselves! No socializing, no strategy talk!
Go look for the idol! GO! And if that weren't enough, they
then offer the merge feast back, but only for people
arrogant enough to conclude they're safe, and don't need
immunity. It's like production looked at Yaxhá:
starving, covered in scabs, eaten alive by mosquitoes, but
still willing to push on, and said: "You know what? They
look like they still have hope. Let's snuff that."
- The result? A retreat to the safety and predictability of
assured numbers. It's the opposite of "immunity balls,"
where people feel free to make more risky moves whilst
ensconced in the protective comfort of an idol or the
immunity necklace. And that opposite plays out as
by-the-numbers Survivor, as was seen here, no
matter how desperately the editors tried to convince us
otherwise.
Vote count:
- Brandon received 6 votes, from Stephenie,
Rafe, Lydia, Cindy, Judd, and Jamie (voted out, 6-4).
- Jamie received 4 votes, from Danni, Gary,
Bobby Jon, and Brandon.
Glossary of terms
- Challenge
stats
- ChW: Challenge Wins. For tribal
challenges, a contestant earns a fraction of 1 win,
depending on if they participated (no points for sitting
out). So in a five-person tribe's win, each participant
gets (1/5) of a point, or 0.2 points. Duels (or
individual RCs as in Ep1) at Redemption Island count as
half a challenge (and half a win). Individual challenge
wins count as a full point.
- ChA: Challenge Appearances. Used
to calculate ChW%. Fractional for tribal challenges
(same as ChW), except sit-outs get charged for an
appearance, because they could have participated.
- ChW%: Challenge Win%. Simply,
ChW% = ChW / ChA.
- SO: The number of times a contestant
sat out of a challenge.
- Tribal
Council stats
- VFB: Votes For Bootee. The
number of times the contestant has voted for the person
who was ultimately voted out. Applies only to initial
votes (no points for revotes in case of a tie). Special
case: In a final three TC, where only one vote is cast
(by the F3 IC winner), only that vote counts.
- VAP: Votes Against the Player.
The total number of tribal council votes cast against
the contestant. Again, only initial votes count (no
penalty for revotes), and here a hidden immunity idol
(if played) erases the votes. In the special case of a
final three tribal council above, only the F3 bootee
receives a vote against.
- TotV: Total votes cast during
the tribal councils the player has attended (again, only
initial votes count). Used to adjust for different vote
totals as tribes shrink.
- TCA: Tribal council appearances.
The number of times a contestant has attended tribal
council (at which they voted).
- TC%: Tribal Council percent.
Attempts to reward voting for the bootee (which players
controlling the vote almost always do), while punishing
receiving votes yourself. The formula is: TC% = [VFB -
(VAP/TotV)] / TCA.
- wTCR: weighted Tribal Council
Ratio. Very similar in intent to TC%, but calculated as
a ratio of VFB to VAP, while also scaling to a uniform
number of TC appearances. The formula is as follows:
wTCR =2* [VFB / (4+VAP)] x (14/TCA). I originally tried
(1+VAP) to avoid dividing by zero, but this overly
rewarded getting zero votes against relative to just one
vote against, which seemed silly. (4+VAP) scaled that
effect back comfortably. 14 was used as the scaling
factor for TC appearances because there are usually 14
episodes, then a final scaling factor of 2 to bring
maximal scores up to roughly even with ChW and JV% high
scores.
- Jury
stats
- JVF: Number of jury votes for
the contestant to win. Maximum nine (Earl Cole, Fiji),
theoretically.
- TotJ: Total number of jurors.
Necessary to not punish unanimous 7-juror winners (JT
Thomas, Tocantins).
- JV%: The percent of total jury
votes cast for the contestant, or Jur% = JVF/ TotJ. This
number is used, raw, in SurvSc, and is scaled in SurvAv
(multiplied by six) to make it similar in size to ChW
and wTCR.
- Overall
scores
- Survival Score (SurvSc). It's simply
the sum of Challenge Win% (ChW%) + Tribal Council% (TC%)
+ Jury Vote%, for a maximum possible score of 2 (3 after
the finale).
- Survival Average (SurvAv). It's a
simple sum of fractional Challenge Wins (ChW), weighted
TC Ratio (wTCR), and (eventually) a weighted Jury%. The
latter two max out at six points total, for a
theoretical maximum score of around 18 or so.