Filmed: December 4-6, 2002 |
Aired: May 1, 2003
- Reward challenge: "Paddle" - Matt easily
outpaddles the rest, gets a huge lead, wins on the puzzle.
He gives up his family visit reward, allowing everyone else
theirs. Then promptly gets a private dinner with his mom in
return.
- Immunity challenge: "Shoot 'n' Shuffle"
- Jenna continues her run of luck- and alliance-based IC
wins. Then gives the necklace away, too. To Heidi, of
course.
- Voted out: Christy, 4-2 over Jenna.
Episode 11 scoring notes
- Ah, shuffleboard. It was the worst of times, it was...
yeah, actually the worst of times, both scoring-wise and
entertainment-wise. It's roughly 90% luck, primarily due to
shooting order, with maybe 5% strategy and 5% skill. And how
on earth do we figure out who's second, or third?
- We don't. So Jenna is first, and everyone else is tied for
second. We'll also point out that the number of pucks was
determined by the first round slingshot contest, resulting
in these totals: 5-Jenna, Butch; 4-Heidi; 3-Christy; 2-Rob;
1-Matt. With 5 pucks, Jenna had the last shot, and that shot
changed the outcome (as is common in shuffleboard). But two
of her pucks came from errant slingshot aiming by Butch and
Matt, so really, Butch's penultimate shot, knocking Heidi
into the middle, should have been the final play.
It seems like a silly point, since that probably wouldn't
have changed anything at Tribal. (At least Jenna had the
decency to give the necklace to the more deserving IC
winner.) But it is important, because Jenna ends
up with four IC wins, which is one of the top
performances of all time. She just ... only really
earned the very last one.
Vote count:
- Christy received 4 votes, from Jenna,
Matt, Rob, and Heidi (voted out, 4-2)
- Jenna received 2 votes, from Butch and
Christy
Glossary of terms
- Challenge
stats
- ChW: Challenge Wins. For tribal
challenges, a contestant earns a fraction of 1 win,
depending on if they participated (no points for sitting
out). So in a five-person tribe's win, each participant
gets (1/5) of a point, or 0.2 points. Duels (or
individual RCs as in Ep1) at Redemption Island count as
half a challenge (and half a win). Individual challenge
wins count as a full point.
- ChA: Challenge Appearances. Used
to calculate ChW%. Fractional for tribal challenges
(same as ChW), except sit-outs get charged for an
appearance, because they could have participated.
- ChW%: Challenge Win%. Simply,
ChW% = ChW / ChA.
- SO: The number of times a contestant
sat out of a challenge.
- Tribal
Council stats
- VFB: Votes For Bootee. The
number of times the contestant has voted for the person
who was ultimately voted out. Applies only to initial
votes (no points for revotes in case of a tie). Special
case: In a final three TC, where only one vote is cast
(by the F3 IC winner), only that vote counts.
- VAP: Votes Against the Player.
The total number of tribal council votes cast against
the contestant. Again, only initial votes count (no
penalty for revotes), and here a hidden immunity idol
(if played) erases the votes. In the special case of a
final three tribal council above, only the F3 bootee
receives a vote against.
- TotV: Total votes cast during
the tribal councils the player has attended (again, only
initial votes count). Used to adjust for different vote
totals as tribes shrink.
- TCA: Tribal council appearances.
The number of times a contestant has attended tribal
council (at which they voted).
- TC%: Tribal Council percent.
Attempts to reward voting for the bootee (which players
controlling the vote almost always do), while punishing
receiving votes yourself. The formula is: TC% = [VFB -
(VAP/TotV)] / TCA.
- wTCR: weighted Tribal Council
Ratio. Very similar in intent to TC%, but calculated as
a ratio of VFB to VAP, while also scaling to a uniform
number of TC appearances. The formula is as follows:
wTCR =2* [VFB / (4+VAP)] x (14/TCA). I originally tried
(1+VAP) to avoid dividing by zero, but this overly
rewarded getting zero votes against relative to just one
vote against, which seemed silly. (4+VAP) scaled that
effect back comfortably. 14 was used as the scaling
factor for TC appearances because there are usually 14
episodes, then a final scaling factor of 2 to bring
maximal scores up to roughly even with ChW and JV% high
scores.
- Jury
stats
- JVF: Number of jury votes for
the contestant to win. Maximum nine (Earl Cole, Fiji),
theoretically.
- TotJ: Total number of jurors.
Necessary to not punish unanimous 7-juror winners (JT
Thomas, Tocantins).
- JV%: The percent of total jury
votes cast for the contestant, or Jur% = JVF/ TotJ. This
number is used, raw, in SurvSc, and is scaled in SurvAv
(multiplied by six) to make it similar in size to ChW
and wTCR.
- Overall
scores
- Survival Score (SurvSc). It's simply
the sum of Challenge Win% (ChW%) + Tribal Council% (TC%)
+ Jury Vote%, for a maximum possible score of 2 (3 after
the finale).
- Survival Average (SurvAv). It's a
simple sum of fractional Challenge Wins (ChW), weighted
TC Ratio (wTCR), and (eventually) a weighted Jury%. The
latter two max out at six points total, for a
theoretical maximum score of around 18 or so.