Eps.8-9: Booting Hali the rational choice
Published: April 24, 2017
To examine this week's two boots, Pat employs rational choice theory, arguing that Hali was the rational choice for the first post-merge boot, not because she was a threat, but because she wasn't.
Ep.7: With the merge comes power rankings
Published: April 17, 2017
Pat eschews theory this week, in favor of examining the impact of Zeke's outing (and Varner's ouster) in Ep.7 of Game Changers, and looking ahead at the contestants' relative winning chances, heading into the merge.
Ep.6: The drive to boot Sandra
Published: April 9, 2017
Pat dips into Drive Theory, and argues that in order to please the audience, returnees are driven to target former winners, as seen in Sandra's ouster in Episode 6 ("Vote Early, Vote Often") of Survivor: Game Changers.
Ep.5: To compare or not to compare
Published: April 3, 2017
Pat compares JT's seasons, then delves into Social Comparison theory, in order to explain JT's curious conclusion that he was in a better position than Michaela in Episode 5 ('Dirty Deed') of Survivor: Game Changers.
Ep.4: Producers innovate, but it's unfortunately disruptive
Published: March 28, 2017
Pat applies the theory of disruptive innovation to the Tribal Council twist (and gift idol) in Episode 4 ('The Tables Have Turned') of Survivor: Game Changers, and wonders what industry will be toppled, besides Malcolm's.
Ep.3: Organize differently and boom, different culture
Published: March 17, 2017
Pat looks in depth at organization theory, and how social norms affect Survivor performance after a tribe swap, as in Episode 3 ("Survivor Jackpot") of Survivor: Game Changers.
Eps.1-2: This cast is sure primed for fun
Published: March 10, 2017
Pat looks again at priming theory, and how the host's repetition of the theme is designed to inspire and drive the gameplay on Survivor, this time with Game Changers.
Cast: And the winner? I don't know?
Published: March 2, 2017
Pat tries (again) to pick a winner, after sorting the Game Changers contestants into groups of people whose winning chances are: Likely, Possible, Unlikely, and Impossible.